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VR Sahnesindeki Adam

Group 1
Speaking with virtual reality

Group 1 used FrameVR as a virtual reality tool to enhance students' speaking skills. They designed a virtual market, including groceries, and encouraged learners to engage in role-play activities in different scenarios.

Click below to explore their virtual environment

Markette

Group 2
Speaking with virtual reality

Group 2 used FrameVR as a virtual reality tool to enhance students' speaking skills. They designed various virtual rooms, such as a library and restaurant, and encouraged learners to engage in role-play activities in different scenarios.

Click below to explore their virtual environment

Sudaki Kuşlar

Group 3
Contextualized Grammar with Digital Storytelling

Group 3 used StoryJumper as a digital storytelling tool to enhance students' grammar skills. They created a story about a little bird named Bella and encouraged students to improve their understanding of past tense usage.

Click below to explore their digital story

Müzik Ekolayzer

Group 4
Pronunciation with Podcast

Group 4 used YouTube as a podcast tool to enhance students' pronunciation. They created a video featuring various minimal pairs and encouraged students to improve their understanding of them.

Click below to explore their video

Image by Firmbee.com

Group 5
Contextualized Grammar with Digital Storytelling

Group 5 used Pixton as a digital storytelling tool to enhance students' grammar skills. They created a story about burglary and encouraged students to improve their understanding of past tense usage.

Click below to explore their digital story

Image by Jr Korpa

Group 6
Writing with Social Networking

Group 6 used Google Classroom as a social networking tool to enhance students' writing skills. They created a virtual classroom where they posted several mystery stories. Each story provides a clue about the mystery and asks readers to solve it.

Click below to explore their virtual classroom

ICTinFLTE TR-UZ

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